
This one is back in Sands of Time and it's a fan favorite - The Sands of Time universe.

The Prince of Persia that came out in 2008 is totally its own universe. I don't know exactly how they're gonna go about that. How are you going to communicate the difference between the two Prince of Persia universes, The Sand of Times and the reboot from 2008? Prince of Persia (2008) / Prince of Persia: The Sands of Time (2003) The game's been in development for a year and a half now, and it was decided that it would be part of The Sands of Time franchise fairly early in development - that it would be the same Prince, same universe. How long how has The Forgotten Sands been in development, and when was it decided it would be a continuation of The Sands of Time series? Michael McIntyre: I worked on the Prince of Persia from 2008, I worked on Prince of Persia: The Two Thrones and this one. Which Prince of Persia games have you worked on?

Prince of persia sands of time movie full#
Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior.Ĭontinue reading for our full interview with Michael McIntyre - after the break - in which he reveals new (and rewinding revisited) elements in the game and the return of a familiar voice. The Forgotten Sands is a side story, based in the Sands of Time universe, bridging the seven-year gap between the original Sands of Time game and its sequel, Warrior Within.Ĭlearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which under performed in its 2008 iteration).
Prince of persia sands of time movie series#
During a recent Ubisoft preview event, Michael McIntyre, director of level design for Prince of Persia: The Forgotten Sands, talked to Joystiq about the new sequel to the old trilogy, establishing its connection to the Sands of Time game series and the Bruckheimer film.
